Nvidia Announces Native DLSS Support For Unity

Popular game development engine, Unity, will receive native Deep Learning Super Sampling (DLSS) support before the end of 2021, allowing developers to easily implement it in their games.

Nvidia made the announcement as part of its GTX 2021 event, stating that its proprietary AI-powered downsampling would enable better performance for Unity titles that make use of raytracing Come from Sports betting site VPbet . Games using traditional rasterized graphics will also see a performance uplift, as has been seen in many titles that already make use of the tool.

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